![]() ![]() Ceramic Shock helps Bouncing Bullet on Ceramic rounds such as Round 46, since the brief Ceramic slowdown clumps up the Ceramics so that its bullets can make use of its maximum bounce amounts.For the best results, Elite Defender with Shrapnel Shot and Elite Sniper are both highly effective at shocking Ceramics.Every attack, including shrapnel, can slow down Ceramics with the Ceramic Shock effect, so do try adding Shrapnel Shot for Snipers wherever possible in order to fully utilize this MK Point.The general trend for Round 38 is the mixture of multiple bloon sends followed by a few strong bloons. There are many versions of Round 38 depending on the game. Round 38 is a round first introduced in Bloons TD 1, and has reappeared since the franchises debut. It is very useful for Rounds 81+, especially due to the rise of Super Ceramics. For the BTD6 counterpart, see Round 38 (BTD6).It is characterized by densely packed rushes of Ceramics and a MOAB appearing at the end of the round. 204 Recursive is a good tower for that, especially when Alched. Round 55 is a round appearing since Bloons TD 5. ![]() Boomerang throwers are NOT recommended for fighting Ceramic. Edit: I should rephrase that I don it mean round 63 but when the Bloonarius sends out a bunch of ceramics and it’s only round 40. I wanted to know some of your strategies and how effective they are. In Bloons TD Battles on flash, you can wait out until round 38 and 39, which contains dense rushes. With this MK, it becomes easier to deal with spaced Ceramic waves such as Round 38 and Round 46, as well as rounds where Ceramics come between grouped bloons such as Round 43. Is it possible, and if so is there more than one strat to do it because it will get old really fast if there are only like one or two ways to do it. Bomb towers on 2:3 around the beginning of the track to get rid of the MOAB class bloons, then magician upgraded to the flame throwing and machine gun upgraded to plasma and super. Ceramic Shock is very effective against Ceramics, especially when paired with extra attack speed and/or Shrapnel Shot. What towers and play-styles do you personally use for most maps you play Monkey engineers or dart monkey upgraded to 2:3 for the beginning. ![]()
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